I, Mudd (S02E12)
Airdate: November 3rd 1967
Written by: Stephen Kandell
Directed by: Marc Daniels
Running Time: 50 minutes
Star Trek: The Original Series (TOS) is renowned for its cerebral exploration of science fiction concepts and moral dilemmas, yet few episodes deviate so sharply from its philosophical core as Mudd’s Women. A campy, self-aware comedy that revels in its own absurdity, the episode’s popularity—rooted in its cheeky tone—catapulted it into the pantheon of fan favourites. This notoriety led to the unprecedented decision to revisit the character in Season 2 episode I, Mudd, the only direct sequel in TOS. While the first episode’s campy charm is undeniable, I, Mudd elevates its predecessor through sharper writing, thematic depth, and a more cohesive narrative, even as it retains the series’ flirtation with kitsch.
The episode reintroduces Harcourt “Harry” Mudd (Roger C. Carmel), the titular con artist whose cunning and amorality make him a uniquely entertaining antagonist. Unlike the first encounter, however, Kirk and the Enterprise face a crisis before reuniting with Mudd: the android Norman (Richard Tatro), a seemingly emotionless Starfleet science officer, hijacks the ship and steers it toward a barren planet. Upon beaming down, the crew discovers Mudd ensnared in a precarious deal with an army of female androids, whose identical appearances and seductive demeanour echo the first episode’s tropes. These androids, sent from the Andromeda Galaxy by their “Makers” to study humanity, were initially met by Mudd after he escaped prison and became stranded on the planet. In exchange for sparing his life, he promised to supply them with “specimens”—humans to analyse—and leveraged his knowledge of the Enterprise to manipulate android Norman into commandeering the ship.
The crew initially revels in the androids’ servitude, indulging in creature comforts, but their glee turns to despair as they realise their entrapment. Mudd, now desperate to flee, offers a pact to Kirk: exploit the androids’ logical limitations by confusing them with emotional chaos. The plan hinges on their inability to grasp human psychology, a flaw that becomes their undoing.
Where Mudd’s Women leaned into a Western-style romp, I, Mudd aligns more closely with TOS’s evolving identity as a space opera. Stephen Kandel’s script shifts focus from mere spectacle to a meditation on humanity’s essence. The androids’ physical indistinguishability from humans raises questions about consciousness, free will, and the limitations of logic—a theme that would echo in later episodes like The Measure of a Man. Their programmed rigidity contrasts starkly with the crew’s emotional volatility, underscoring the series’ recurring motif of humanity’s complexity as its defining trait.
The humour here is sharper too: the androids’ bafflement at human spontaneity and irrationality lands more effectively than the first episode’s wink-wink camp. The dialogue, while occasionally clunky, leans into situational comedy rather than relying on dated tropes, allowing the episode to feel more cohesive within TOS’s canon.
Despite its improvements, I, Mudd is not without flaws. While less overtly sexist than its predecessor—where women were explicitly marketed as commodities—the episode still caters to male-centric fan service. The androids, played by identically styled women in revealing outfits, reduce them to aesthetic objects, even as their intellect is later revealed to be limited. This duality—beauty juxtaposed with robotic ineptitude—reinforces outdated stereotypes, framing female allure as both desirable and infantilised.
Furthermore, Mudd’s motivation for becoming a smuggler—escaping his nagging wife Stella (played by Kay Elliott), whose likeness he replicates in the androids—is a cringe-inducing throwback to mid-century views on gender. The joke hinges on Stella’s shrillness and Mudd’s infantile rebellion, a subplot that feels out of step with modern sensibilities. While these elements are products of their time, they underscore the episode’s unevenness in balancing satire and social commentary.
The plot’s convenience is its most glaring weakness. Mudd’s survival on the planet with the androids strains credulity, as does his ability to locate and hijack the Enterprise—a ship whose mission parameters he could not have known. The writers’ reliance on coincidence to drive the plot undermines tension. These shortcuts suggest the episode prioritises spectacle over narrative rigor, a flaw that distances it from TOS’s more polished entries.
Despite its flaws, I, Mudd benefits from Marc Daniels’ assured direction. The limited budget is cleverly circumvented through the use of twins (Alyce and Rhae Andrece) to portray the androids, creating an eerie, almost uncanny valley effect. The set design, though sparse, effectively evokes crew’s entrapment.
The comedic moments—particularly in the second act, where the crew deliberately confounds the androids with absurdity—shine brightest. Daniels’ pacing ensures these moments land without overstaying their welcome, balancing action and levity.
The episode’s success hinges on Roger C. Carmel’s magnetic portrayal of Harry Mudd. His hammy, over-the-top delivery—equal parts arrogance and desperation—anchors the narrative, making Mudd a lovable rogue rather than a mere antagonist. Carmel’s chemistry with the crew, particularly his sly banter with Kirk, elevates the character beyond a one-dimensional trickster. His performance cemented Mudd’s place in Trek lore, so much so that he reprised the role in Star Trek: The Animated Series (1973) and inspired a revival in Star Trek: Discovery (2017), where Rainn Wilson’s iteration retained Mudd’s irreverent charm.
I, Mudd is a product of its time: uneven in its content but inventive in its storytelling. While its narrative contrivances and dated tropes are undeniably problematic, the episode’s strengths—Carmel’s performance, Kandel’s thematic ambition, and Daniels’ assured direction—ensure its place in TOS’s legacy. It is a reminder that even within Star Trek’s aspirational ideals, there is room for wit, irreverence, and characters who defy moral simplicity. For all its flaws, I, Mudd remains a testament to the series’ ability to balance entertainment and ideas, even when straying from its loftiest goals.
RATING: 6/10 (++)
Blog in Croatian https://draxblog.com
Blog in English https://draxreview.wordpress.com/
InLeo blog https://inleo.io/@drax.leo
InLeo: https://inleo.io/signup?referral=drax.leo
Leodex: https://leodex.io/?ref=drax
Hiveonboard: https://hiveonboard.com?ref=drax
Rising Star game: https://www.risingstargame.com?referrer=drax
1Inch: https://1inch.exchange/#/r/0x83823d8CCB74F828148258BB4457642124b1328e
BTC donations: 1EWxiMiP6iiG9rger3NuUSd6HByaxQWafG
ETH donations: 0xB305F144323b99e6f8b1d66f5D7DE78B498C32A7
BCH donations: qpvxw0jax79lhmvlgcldkzpqanf03r9cjv8y6gtmk9