Posts

Splinterlands: Campaign Mode Is Here!

16 comments·0 reblogs
gadrian
25
·
0 views
·
min-read

Another major milestone in the evolution of Splinterlands has been reached!

The Campaign Mode's Book 1 is currently oriented toward new players and offering them the basics in the game and... some assets as they progress.

Image from thread

Not only is the Campaign Mode much better than a tutorial, it also comes with its own set (the Foundation set), which was specially designed for learning purposes, less powerful than cards from normal sets, but can be purchased at any time without ever running out.

Anyone can go through the Campaign Mode, even experienced players. Later on, the Campaign Mode can and likely will be extended to include challenges for experienced players too.

Image from thread

At every chapter you complete for the first time, you can claim some rewards (more rewards at higher chapters):

Image from thread

The rewards are currently soulbound and cannot be combined either. In the future, the Foundation cards will be tradable and, evidently, players will be able to combine them.

Then, you can go to the next chapter, or pick a chapter of your choice:

Image from thread

The campaign chapters so far seem well-explained and I'd say easy to understand by a beginner. There is no informational overload, which is good. Maybe beginners will have to retry a few of the later chapters to complete them, I don't know. But that may be good for them, if it doesn't seem too easy. I didn't have to retry any of them, but I'm not a beginner.

A few times I thought it would have been nice if there was a back button on the conversation too, but perhaps that would have complicated things quite a bit, to have a bidirectional flow instead of a unidirectional one.

The art was really good, and there were quite a few screens that needed the artists touch, so it was an art-intensive project.

I imagine in the Novice league, once they leave the Campaign Mode, beginners will likely meet many players of the same category, so they'll have some time to adjust to the game, see where they stand compared to other newbies, but once they hit the Bronze league where likely they'll meet much more powerful cards, hopefully the impact won't be too high.

Either way, I want to see the impact this will have on onboarding and retention for Splinterlands. Something relatively similar is needed for the rest of Hive, and looks like it's being worked on right now.

Posted Using INLEO