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Splinterlands - DEC Battle Rewards Updating

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@mawit07
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Earlier today we got news from official Splinterlands that new reward distributions would be made for ranked battles. This is being done to minimize and possibly even eliminate low level accounts farming rewards. The post can be read here. A short summary is Splinterlands will not reward DEC for wins in Bronze League III and under. In addition a player's collection power and their battle rating will effect how much DEC potentially they can earn. Too low of a collection power will lessen the DEC earned. On top of all this the equation of how DEC is distributed to winners is no longer equated by the square of the player's rating but the cube of the player's rating. As a result the higher the rating the more DEC earns per a win.

For those who are not aware of the terminologies in the game when a player wins a ranked battle they automatically win a certain amount of DEC. That amount of DEC comes from the present time DEC reward pool. By default there is 1 million DEC distributed into the pool daily. If DEC price increases above $0.001 the pool will distribute additional DEC in proportion to the increase in DEC price from $0.001.

Above snapshot is directly from doc.splinterlands.com for a further description.

There are multiple factors that effects how much DEC can be won per battle win. Those factors are (directly from doc.splinterlands.com):

Current League of play - The greater your League, the greater your earnings

Total number of players battling - When fewer players are battling, your share of rewards is greater.

DEC Capture Rate - maximum DEC can be earned with a capture rate of 100%.

Win Streak - When in a win streak, a 5% DEC bonus is awarded.

Use of Gold Foil Cards - Each Gold Foil card earns a 10% bonus.

Use of Alpha/Promo cards - Use of each Alpha/Promo card earns a 10% bonus.

Guild bonus - Depending on the level of your Guild's Quest Lodge, you can earn a bonus of up to 20%.

In regards to DEC Capture Rate the energy draw down per a battle is 1%. While the energy bar will take 24 hours to recover 25% which makes it the most efficient for a player is to play at minimum 25 matches within a 24 hour span.

A sample of the current amount of DEC up for grabs in the pool is shown here. Link below:

Current DEC Distribution Reward Pool

This is a cool link I use to determine when best to play Splinters to earn more DEC rewards. When the number is closer to 12 million I tend to get low DEC rewards per win. While when it is 14 million and above I tend to get higher DEC rewards per win. Taken this into consideration players can determine what better times to play during a 24 hour time span to best obtain the most DEC per win.

I think its a great idea Splinterlands developers are trying to fend off rewards farming. This will make rewards distribution be fair as it should be. For instance players who invested a lot in the game should be playing at higher levels in turn earn more DEC per win. While players who have little to no investments in Splinterlands should be limited on how much they can potentially win due to the lack of buy in.

Until next time thanks for reading!!!

If you are interested to learn more about Splinterlands please go through some of my other posts. Order is from newest to oldest posts:

Everything About Dark Energy

All You Want To Know About Reward Chests

SPS White Paper Cliff Notes

Helpful Links for New and Veteran Players

Splinterlands Good Cards To Own

Splinterlands Rentals from a Lender Perspective

I have plenty of other cards for rent! Just go on peakmonsters and check out the market place and if you are curious what I offer here is a link:

mawit07 rentals

THANKS FOR READING! CONTINUE TO PLAY SPLINTERLANDS!